Talk GDM
EXTENDED REALITIES – ADAPTING XR WORKS TO HIGH-IMPACT FILM AND TV PRODUCTION
Tuesday, November 4
11:30 – 12:30
11:30 – 12:30
Online broadcasting
Wednesday, November 5
Starting From 23:00
Wednesday, November 5
Starting From 23:00
LANGUAGE(S) English
Discover how XR creations move from virtual reality headsets to more traditional screens to become high-impact films or series. Digital producers and actors share the keys, challenges, and strategies for transforming an immersive experience into a cinematic or television work, and inventing a new kind of adaptation.
Moderator
Mathieu Gayet
Head of Industry, GIFF-GDM, CH
Head of Industry, GIFF-GDM, CH
Speakers

Eloise Singer
Founder and CEO, Singer Studio, GB
Onsite
Eloise Singer is an Emmy-nominated, multi-award-winning producer, writer and director, and founder of Singer Studios. She created and directed The Pirate Queen (2024) starring Lucy Liu, winning Tribeca’s Storyscapes Award and earning Emmy® and PGA nods, and Trailblazer (2025) with Daisy Ridley, premiering at Cannes, Venice, SXSW and Sheffield. She also executive produced Rare Beasts and The Last Rifleman.www.eloisesinger.comwww.singerstudios.co.uk

Liz Rosenthal
Curator, Venice Immersive & Venice Immersive Market, Executive Producer & Founder Power to the Pixel, GB
Onsite
Liz Rosenthal is curator of the official selection and competition program of the Venice Biennale International Film Festival, Venice Immersive. She is an executive producer of award-winning immersive content and helped create and direct the CreativeXR accelerator program. Liz is CEO and founder of the pioneering innovation company Power to the Pixel (Soul Paint, Maya, Goliath: Playing With Reality...)www.labiennale.org

Virginie Béjot
Interactive Commissioning Editor, ARTE France, FR
Onsite
Virginie Béjot is a program manager at ARTE's Digital Creations Unit.
She supports the development of digital productions : video games, interactive experiences, VR, AR, magazines, documentary or fiction series, and animation, that aim to reach an ever-wider audience and invite them to explore new forms of storytelling and technology.
She supports the development of digital productions : video games, interactive experiences, VR, AR, magazines, documentary or fiction series, and animation, that aim to reach an ever-wider audience and invite them to explore new forms of storytelling and technology.
Tuesday 4 Nov.
11:30
Théâtre Pitoëff
Théâtre Pitoëff
Online broadcasting
Wednesday, November 5
Starting From 23:00
Starting From 23:00
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